Bethesda to Publish ‘Rogue Warrior’ on Xbox 360, Playstation 3, and PC

Bethesda Softworks has announced they will publish ‘Rogue Warrior,’ based on the books series by Richard (Dick) Marcinko, former U.S. Navy SEAL and founder of both SEAL Team Six and Red Cell, and developed by Zombie Studios. The game will be released in Fall 2007 on Xbox 360, Playstation 3 and the PC.

You’re probably thinking, “Oh boy; another FPS based on a book series. Where’s the originality in that?” Well, Zombie Studios is taking a different approach to shooting holes in your pals online. Per Bethesda Softworks, ” Rogue Warrior offers a new take on the multiplayer experience, with 10 gameplay modes and a system whereby maps are created using tiles that are selected by each team. Rogue Warrior’s tiling system allows users to experience over 200 maps in both day and nighttime settings. In addition, the campaign features solo and on-the-fly cooperative play for up to four players, where anyone can join or leave an existing campaign game at any time without having to go to menus or save progress.”

Other features detailed include an advanced AI system allows NPCs to react and fight realistically, see and hear others, and respond as a team; state-of-the-art graphics using Unreal 3 streaming technology that provides non-linear levels and photorealistic environments with full use of the latest shader technology; enemy and team AI that move and fight realistically in a variety of combat situations; and a full physics system, motion-captured animations, and sound effects by Oscar award-winning studio SoundDelux DMG (Black Hawk Down, Kill Bill).

“Rogue Warrior is the game we’ve been waiting to make for years,” said Mark Long, lead producer at Zombie Studios. “We’re using terrific technology in a way that’s different from other games – we have a unique HUD and control system for your teammates, on-the-fly co-op play, and we’ve really focused our efforts on making multiplayer more fun and challenging by giving you lots of modes and hundreds of maps you can see and play. We’re thrilled to be working with Bethesda on this new initiative using a brand we know and love.”

We’re thrilled too, Mark, and look forward to taking ‘Rogue Warrior’ for a spin. We’ll have more info as it develops over the next year.

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