Prey weekly developer diary #1

3D Realms has kicked off a new weekly feature where Chris Rhinehart, project lead for Prey at Human Head Studios, will dish the dirt on where the Xbox 360 and PC game is at and what to expect as the release date nears. Here’s an excerpt:

    So just what the hell has been going on lately at Human Head? Prey is completely playable from start to finish. The team has been crunching on bug fixing and optimization. The testers have been finding tons of little bugs here and there — ranging from clipping issues to creatures not behaving correctly, to an incorrect piece of art. Those bugs are typical for this stage in the project and we’re diving in to fix these problems.

To read the full diary, head on over to the 3D realms website.

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