‘Call Of Duty: Infinite Warfare’ Sabotage DLC Review: Bring On The New

The first DLC package for Call of Duty: Infinite Warfare, entitled Sabotage, has dropped for Playstation 4 players, and the new content brings four maps and the next chapter in the Zombies story. The Sabotage DLC is free as part of the Season Pass, or can be purchased separately. Sabotage is only available for Playstation players right now, due to an exclusivity deal between Sony and Activision, but will hit the Xbox One after a month or so.

The Sabotage DLC brings four new maps into the battle, with one, Dominion, being a futuristic take on the classic Modern Warfare 2 map, Afghan. Each map gives players of all skill levels some love, as there are plenty of lanes for run and gun, and tons of secluded perches for snipers to work their carnage-based magic. Casual players can also find lots of good stuff here, as the size of two of the maps, like Dominion and Renaissance, makes for some fun cat-and-mouse scenarios with friends and enemies alike.


Call of Duty: Infinite Warfare Sabotage DLC Review

The Dominion Map.

Dominion, as mentioned, is a new take on a classic map from a classic Call of Duty game. The action takes place around a centrally-located crash site, and snipers are all too prevalent. It takes a certain kind of teamwork to win on this map, as someone needs to root out the campers while other team members take care of the runners. This map is rather large, with many ingresses into caves and structures, and the only way to survive is to keep running.

Call of Duty: Infinite Warfare Sabotage DLC Review

The Renaissance Map.

Renaissance brings the action to Venice, and the many streets and variable heights allows for players to really take in the sights of the gorgeous level design. Of course, you aren’t here to take a gondola through the flooded streets, you’re here to kill, and there will be enough killing, believe me. A cathedral in the center of town makes for some intense firefights in games of Domination, and the layout of the map constantly drives players at one another due to the figure eight design.

Call of Duty: Infinite Warfare Sabotage DLC Review

The Neon Map.

Neon takes the fight into the future with a VR-inspired futuristic cityscape. This is the tight “bring it or die” of the Sabotage DLC set, as there really isn’t a place to hide without some kind death waiting for you. Battles here are fast and frantic — but in a good way — and watching your enemies explode into digitalized pixels on a kill, or seeing yourself reduced to rubble is a neat new side-product of this inspired map design.

Call of Duty: Infinite Warfare Sabotage DLC Review

The Noir Map.

Noir is the last new map, and also our personal favorite. The battle goes to Brooklyn, and the streets of New York run red with the blood of noobs who take the wrong path of the three-laned kill zone. This is straight up urban assault, and teamwork is essential to guard the backs of allies — or have your back guarded, as the corners are very tight, and with elevated perches on each end, snipers and long range threats can cause havoc for the uninitiated. I really enjoyed the Kill Confirmed game mode here, as a fallen dog tag, red or blue, could very well be a trap, as you never know what is coming down one of the streets. This is the map where having your head constantly on a swivel is key to survival and for domination.

In addition to the four new maps, the Sabotage DLC also includes the next chapter in Willard Wylie’s sadistic zombie horror film, Rave in the Redwoods. The action takes our four heroes, A.J., Poindexter, Sally, and Andre, out of the ’80s-themed amusement park and drops them into a ’90s-themed rave in the middle of Redwood forest. This forest has a campsite, complete with “Friday the 13th”-like cabins full of undead carnage, and of course the sights and sounds of a full on — yet deserted — rave party. Unfortunately, the ravers are all undead now, and they want nothing more than to eat your brains. There are also strange beasts in the woods, which forces the player to move and act quickly, or suffer the fate of the glow-stick waving masses currently wandering the woods for food. And top it all off, there’s also a masked maniac hunting you — and the other teens — making this installment a true amalgam of the horror films of the ’80s and ’90s.

Call of Duty: Infinite Warfare Sabotage DLC Review

Zombies — and more –return in Rave in the Redwoods!

The star-studded Zombies cast, which includes Seth Green, Jay Pharaoh, Sasheer Zamata, and Ike Barinholtz, with Paul Reubens voicing Willard Wylie, and filmmaker Kevin Smith makes an appearance, playing himself, for some fun laughs and ’90s nostalgia. Infinity Ward has really hit the Zombies game mode out of the park here, and I can’t wait to see what they do in the next DLC installments.

The Sabotage DLC brings some great new content to the widely successful Call of Duty: Infinite Warfare package, and the four new maps are some of the best-designed maps in the game. Infinity Ward and their partner studios have outdone themselves by breathing additional life into the popular shooter, and the new Zombies chapter alone makes the Sabotage DLC worth picking up and playing over and over. If this is what they can do with only the first DLC drop, we are excited to see what comes next for Season Pass holders and seasoned COD players alike.

Call of Duty: Infinite Warfare Sabotage DLC is available now for the PS4, and is free for Season Pass holders and is on sale individually on the PlayStation Store. The DLC will hit the Xbox One in 30 days. This review is based off a code provided my Activision.

Call of Duty: Infinite Warfare Sabotage DLC Review
4.2
out of 5

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