The sixth Prey weekly developer diary has been published, this time focusing on the trial and tribulations of working with motion capture for the first time. Buried within is a hint that we’ll see an Xbox 360 dedicated update in a couple weeks from Venom Games, the development house working on that version.
Here’s an excerpt from this week’s update:
- For cinematic purposes, we brought along the entire dialog to play for the motion capture actors. In directing these sequences, we explained the situation, and the general mood of the scene. Then, we played the audio of the dialog a few times so they were comfortable with it, then they simply acted along with the dialog. Typically it took a few takes but eventually we hit upon something that worked.
You can read the full update here and look for the next a week from today.